Rigging and Animating: Making Characters Move


 Hey there, gamers! Apologies for the lack of updates recently. I had to shift my focus to an optional module for a short while. But rest assured, progress on "Into the Fray" is still going strong! Over the past week, I rigged each character individually and animated them using Mixamo. These animations provide a glimpse into their movement and combat abilities. I'll be finetuning them in Maya to ensure they meet our game's requirements. Unity, here we come!

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