Animating with Style: Personalizing Character Movements

 Hey there, game enthusiasts! It's time for another update. I've been focusing on rigging and animating the character models over the past week. Utilizing Mixamo for the initial animation setup helped me save time and streamline the process. However, I realized the importance of infusing my own creativity and style into the animations. Therefore, I dedicated additional time to fine-tuning the movements and refining the character's personalities through their actions.

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