Crafting Unique Abilities: Designing Character Skills


 Hello again! Today, I dedicated my time to working on the character's abilities. Using Arcweave, I organized my ideas and mapped out the basic abilities, passive skills, grenade abilities, signature moves, and ultimate supers for each character. It's crucial to strike the right balance between fun and strategic gameplay, so I spent considerable time refining and fine-tuning their skill sets.

Character Abilities and classes

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